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Up until today, swapping out weapons and equipment in the thick of a Battlefield 4 match wasn't easy. Sifting through piles of unlocks lengthened spawn times and hampered momentum for players on a roll (well, that and occasional teleporting soldiers), but a fresh Battlelog update hopes to simplify inventory management with the addition of preset loadouts for the game's four kits.

Each soldier and vehicle class gets two preset slots which increases to four if you're a Premium member. Weapons, gadgets, and tacti-cool attachments are all there for custom-named setups like "Combat Medic" or "Useless Camping Sniper." Disappointingly, editing and saving loadouts is done only through the Battlelog, so the hassle of in-game item swapping still exists albeit in diminished form. Still, this is a pretty neat boon for 'fielders who rotate weapons regularly, particularly the Engineer's tendency to rapidly switch between anti-vehicle and repair gadgets.

Load up Battlelog for the update. As for DICE's latest campaign against the assembled armies of Post-launch Lag Land, no further updates from the developer beyond an acknowledgment to work on some pretty severe rubber-banding issues.

Story By Omri Petitte for PCGAMER

Sweeney told Polygon that Epic is conducting a significant amount of research on how to best use virtual reality in games. The company has already produced several tech demos using Oculus Rift.

"It's technology that I think will completely change the world," Sweeney said. "I think It's going to be a bigger phenomenon than smartphones. You have to put it in perspective and realize we're in maybe the [first-generation] iPhone stage right now where you have this really cool device, but it has some real flaws that prevents it from being a pervasive device for everyone.

"There might be an audience for 10 million users of the current tech, but as it improves with each generation, the audience is going to keep growing until eventually you're going to reach a critical point where you can put on one of these devices and have an experience that is effectively indistinguishable from reality."

Sweeney said Epic is taking care to use virtual reality's strengths instead of just porting over old game designs. While its tech demonstrations work well, the high-speed first-person action of Unreal Tournament just "makes you barf".

Facebook announced last week that it had purchased Oculus Rift for $2 billion in total assets. Oculus CTO John Carmack has responded to criticism, saying the VR start-up now has the resources it needs to "make it happen".

killerbadboy™ Admin Bang goes PC gaming ...
killerbadboy™ Admin humm wtf why FB? ...

DICE has revealed the first screenshots and released new information on Battlefield 4's third expansion pack Naval Strike, due for release on Xbox One, Xbox 360, PlayStation 4, PlayStation 3 and PC next month.

Naval Strike introduces the new Carrier Assault game mode, a re-imagined version of Battlefield 2142's Titan Mode that will – presumably – see players attempting to destroy the other team's aircraft carrier, along with a brand new hovercraft vehicle designed for quick amphibious assaults.

The four new maps will also bring back the game's Levolution mechanic, letting players "blow open a crashed passenger plane" and "drop a submarine" on their opponents.

"Water-based combat has always been a vital part of the all-out war of Battlefield 4, and with Battlefield 4 Naval Strike the fights at sea are more intense than ever," said DICE. "With the introduction of the amphibious hovercraft vehicle, your possibilities to dominate the sea will be even greater.

*5 weapons all-new to Battlefield 4.
* Introducing the amphibious hovercraft vehicle.
* Carrier Assault game mode which is a re-imagining of the classic Battlefield 2142 Titan Mod.
* 10 new assignments with unlocks for each.
* 4 all-new multiplayer maps set in the South China Sea- Lost Islands- Nansha Strike- Wave Breaker- Operation Mortar.
* 2 additional gadgets- 3GL (3 grenade launcher) attachment for the Assault class- Anti-Heli Mine.

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